47 lines
1.9 KiB
Plaintext
47 lines
1.9 KiB
Plaintext
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3}
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title: Universal RP
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sections:
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- heading: Universal Render Pipeline
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text: 'This template is a good starting point for game and app developers that
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are focussed on platform reach. The Universal Render Pipeline (URP) offers
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both real-time lighting and baked lighting in a single-pass forward renderer.
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This decreases the amount of necessary draw calls, making URP ideal for Projects
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that must scale across platforms, including mobile hardware. '
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linkText:
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url:
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- heading:
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text: 'URP also includes an optimized 2D renderer, complete with 2D Lights
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and features like Pixel Perfect rendering. '
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linkText:
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url:
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- heading:
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text: 'URP comes with its own built-in post-processing solution, which uses the
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Volume system in the Scriptable Render Pipelines. '
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linkText:
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url:
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- heading:
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text: 'To read more about URP and its built-in features, see the '
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linkText: documentation site for Universal Render Pipeline
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url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
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- heading:
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text: 'This Project also includes the Shader Graph tool. You can use Shader Graph
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to create Shaders with a visual node editor, instead of writing code. To read
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more about Shader Graph, see the '
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linkText: documentation for Shader Graph
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url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
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