LMQT/Assets/Readme.asset
2024-12-10 09:03:45 +08:00

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title: Universal RP
sections:
- heading: Universal Render Pipeline
text: 'This template is a good starting point for game and app developers that
are focussed on platform reach. The Universal Render Pipeline (URP) offers
both real-time lighting and baked lighting in a single-pass forward renderer.
This decreases the amount of necessary draw calls, making URP ideal for Projects
that must scale across platforms, including mobile hardware. '
linkText:
url:
- heading:
text: 'URP also includes an optimized 2D renderer, complete with 2D Lights
and features like Pixel Perfect rendering. '
linkText:
url:
- heading:
text: 'URP comes with its own built-in post-processing solution, which uses the
Volume system in the Scriptable Render Pipelines. '
linkText:
url:
- heading:
text: 'To read more about URP and its built-in features, see the '
linkText: documentation site for Universal Render Pipeline
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
- heading:
text: 'This Project also includes the Shader Graph tool. You can use Shader Graph
to create Shaders with a visual node editor, instead of writing code. To read
more about Shader Graph, see the '
linkText: documentation for Shader Graph
url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
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