92 lines
2.2 KiB
C#
92 lines
2.2 KiB
C#
/*
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* @author Valentin Simonov / http://va.lent.in/
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*/
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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using UnityEngine;
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namespace TouchScript.Devices.Display
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{
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/// <summary>
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/// A simple display device which inherits from <see cref="ScriptableObject"/> and can be saved in Unity assets.
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/// </summary>
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[HelpURL("http://touchscript.github.io/docs/html/T_TouchScript_Devices_Display_DisplayDevice.htm")]
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public class DisplayDevice : ScriptableObject, IDisplayDevice
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{
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#if UNITY_EDITOR
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//[MenuItem("Window/TouchScript/CreateDisplayDevice")]
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private static DisplayDevice CreateDisplayDevice()
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{
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var dd = CreateInstance<DisplayDevice>();
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AssetDatabase.CreateAsset(dd, "Assets/DisplayDevice.asset");
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return dd;
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}
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#endif
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/// <inheritdoc />
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public string Name
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{
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get { return name; }
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set
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{
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name = value;
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base.name = value;
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}
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}
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/// <inheritdoc />
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public virtual float DPI
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{
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get { return dpi; }
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}
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/// <inheritdoc />
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public virtual float NativeDPI
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{
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get { return nativeDPI; }
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}
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/// <inheritdoc />
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public virtual Vector2 NativeResolution
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{
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get { return nativeResolution; }
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}
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/// <summary>
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/// Serialized device name.
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/// </summary>
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[SerializeField]
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protected new string name = "Unknown Device";
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/// <summary>
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/// Serialized device DPI.
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/// </summary>
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[SerializeField]
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protected float dpi = 96;
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/// <summary>
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/// Native device dpi.
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/// </summary>
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[SerializeField]
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protected float nativeDPI = 96;
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/// <summary>
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/// Native device resolution.
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/// </summary>
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[SerializeField]
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protected Vector2 nativeResolution = new Vector2(1920, 1080);
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/// <inheritdoc />
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public virtual void UpdateDPI() {}
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/// <summary>
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/// OnEnable Unity method.
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/// </summary>
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protected virtual void OnEnable()
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{
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base.name = name;
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}
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}
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} |