42 lines
869 B
C#
42 lines
869 B
C#
/*
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* @author Valentin Simonov / http://va.lent.in/
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*/
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#if TOUCHSCRIPT_DEBUG
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using TouchScript.Utils.Attributes;
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#endif
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using UnityEngine;
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namespace TouchScript.Core
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{
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/// <summary>
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/// A debuggable component. When built with TOUCHSCRIPT_DEBUG define has a checkbox to turn debug information on and off.
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/// </summary>
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public class DebuggableMonoBehaviour : MonoBehaviour, IDebuggable
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{
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/// <inheritdoc />
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public virtual bool DebugMode
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{
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get
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{
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#if TOUCHSCRIPT_DEBUG
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return debugMode;
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#else
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return false;
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#endif
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}
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set
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{
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#if TOUCHSCRIPT_DEBUG
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debugMode = value;
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#endif
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}
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}
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#if TOUCHSCRIPT_DEBUG
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[SerializeField]
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[ToggleLeft]
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private bool debugMode = false;
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#endif
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}
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} |