LMQT/Assets/TouchScript/Scripts/Core/DebuggableMonoBehaviour.cs
2024-12-10 09:03:45 +08:00

42 lines
869 B
C#

/*
* @author Valentin Simonov / http://va.lent.in/
*/
#if TOUCHSCRIPT_DEBUG
using TouchScript.Utils.Attributes;
#endif
using UnityEngine;
namespace TouchScript.Core
{
/// <summary>
/// A debuggable component. When built with TOUCHSCRIPT_DEBUG define has a checkbox to turn debug information on and off.
/// </summary>
public class DebuggableMonoBehaviour : MonoBehaviour, IDebuggable
{
/// <inheritdoc />
public virtual bool DebugMode
{
get
{
#if TOUCHSCRIPT_DEBUG
return debugMode;
#else
return false;
#endif
}
set
{
#if TOUCHSCRIPT_DEBUG
debugMode = value;
#endif
}
}
#if TOUCHSCRIPT_DEBUG
[SerializeField]
[ToggleLeft]
private bool debugMode = false;
#endif
}
}