63 lines
1.7 KiB
C#
63 lines
1.7 KiB
C#
/*
|
|
* @author Valentin Simonov / http://va.lent.in/
|
|
*/
|
|
|
|
using TouchScript.Gestures;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace TouchScript.Editor.Gestures
|
|
{
|
|
[CustomEditor(typeof(LongPressGesture), true)]
|
|
internal sealed class LongPressGestureEditor : GestureEditor
|
|
{
|
|
public static readonly GUIContent TEXT_TIME_TO_PRESS = new GUIContent("Time to Press (sec)", "Limit maximum number of simultaneous pointers.");
|
|
public static readonly GUIContent TEXT_DISTANCE_LIMIT = new GUIContent("Limit Movement (cm)", "Gesture fails if fingers move more than <Value> cm.");
|
|
|
|
public static readonly GUIContent TEXT_HELP = new GUIContent("This component recognizes a gesture when this GameObject is being pressed for <TimeToPress> seconds.");
|
|
|
|
private SerializedProperty distanceLimit, timeToPress;
|
|
private SerializedProperty OnLongPress;
|
|
|
|
protected override void OnEnable()
|
|
{
|
|
timeToPress = serializedObject.FindProperty("timeToPress");
|
|
distanceLimit = serializedObject.FindProperty("distanceLimit");
|
|
OnLongPress = serializedObject.FindProperty("OnLongPress");
|
|
|
|
base.OnEnable();
|
|
}
|
|
|
|
protected override void drawBasic()
|
|
{
|
|
EditorGUILayout.PropertyField(timeToPress, TEXT_TIME_TO_PRESS);
|
|
}
|
|
|
|
protected override GUIContent getHelpText()
|
|
{
|
|
return TEXT_HELP;
|
|
}
|
|
|
|
protected override void drawGeneral ()
|
|
{
|
|
EditorGUILayout.PropertyField(timeToPress, TEXT_TIME_TO_PRESS);
|
|
|
|
base.drawGeneral();
|
|
}
|
|
|
|
protected override void drawLimits ()
|
|
{
|
|
EditorGUILayout.PropertyField(distanceLimit, TEXT_DISTANCE_LIMIT);
|
|
|
|
base.drawLimits();
|
|
}
|
|
|
|
protected override void drawUnityEvents ()
|
|
{
|
|
EditorGUILayout.PropertyField(OnLongPress);
|
|
|
|
base.drawUnityEvents ();
|
|
}
|
|
}
|
|
}
|