42 lines
757 B
C#
42 lines
757 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class modelsRotate : MonoBehaviour
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{
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public GameObject rotate;
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bool onRotate = false;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (onRotate)
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{
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rotate.transform.Rotate(0, .3f, 0, Space.Self);
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}
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}
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public void modelRotate()
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{
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if (onRotate)
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{
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onRotate = false;
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}
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else
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{
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onRotate=true;
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}
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}
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public void closeRotate()
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{
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onRotate = false;
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rotate.transform.localEulerAngles = new Vector3(0,141,0);
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}
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}
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