LMQT/Assets/Scripts/touchUI.cs
2024-12-10 09:03:45 +08:00

31 lines
650 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TouchScript.Gestures;
using UnityEngine;
using UnityEngine.UI;
public class touchUI : MonoBehaviour
{
public GameObject button;
// Start is called before the first frame update
void OnEnable()
{
GetComponent<TapGesture>().Tapped += tappedHandler;
}
void OnDisable()
{
GetComponent<TapGesture>().Tapped -= tappedHandler;
}
public void onClick()//ÐéÄâµã»÷
{
button.GetComponent<Button>().onClick.Invoke();
}
void tappedHandler(object sender, EventArgs eventArgs)
{
onClick();
}
}