/*
* @author Valentin Simonov / http://va.lent.in/
*/
using System.Text;
using TouchScript.Pointers;
using UnityEngine;
namespace TouchScript.Behaviors.Cursors
{
///
/// Cursor for object pointers.
///
[HelpURL("http://touchscript.github.io/docs/html/T_TouchScript_Behaviors_Cursors_ObjectCursor.htm")]
public class ObjectCursor : TextPointerCursor
{
#region Public properties
///
/// Should the value of be shown on the cursor.
///
public bool ShowObjectId = false;
///
/// Should the values of and be shown on the cursor.
///
public bool ShowSize = false;
///
/// Should the value of be shown on the cursor.
///
public bool ShowAngle = false;
#endregion
#region Protected methods
///
protected override void generateText(ObjectPointer pointer, StringBuilder str)
{
base.generateText(pointer, str);
if (ShowObjectId)
{
if (str.Length > 0) str.Append("\n");
str.Append("ObjectId: ");
str.Append(pointer.ObjectId);
}
if (ShowSize)
{
if (str.Length > 0) str.Append("\n");
str.Append("Size: ");
str.Append(pointer.Width);
str.Append("x");
str.Append(pointer.Height);
}
if (ShowAngle)
{
if (str.Length > 0) str.Append("\n");
str.Append("Angle: ");
str.Append(pointer.Angle);
}
}
///
protected override bool textIsVisible()
{
return base.textIsVisible() || ShowObjectId || ShowSize || ShowAngle;
}
///
protected override uint gethash(ObjectPointer pointer)
{
var hash = base.gethash(pointer);
if (ShowSize) hash += (uint) (pointer.Width * 1024 + pointer.Height * 1024 * 1024) << 8;
if (ShowAngle) hash += (uint) (pointer.Angle * 1024) << 24;
return hash;
}
#endregion
}
}