/*
* @author Valentin Simonov / http://va.lent.in/
*/
using UnityEngine;
namespace TouchScript.Examples.Portal
{
///
public class Vortex : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
var planet = other.GetComponent();
if (planet == null) return;
planet.Fall();
}
}
}