using System; using System.Collections; using System.Collections.Generic; using TouchScript.Gestures; using UnityEngine; using UnityEngine.UI; public class touchUI : MonoBehaviour { public GameObject button; // Start is called before the first frame update void OnEnable() { GetComponent().Tapped += tappedHandler; } void OnDisable() { GetComponent().Tapped -= tappedHandler; } public void onClick()//ÐéÄâµã»÷ { button.GetComponent