using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public class disSelect : MonoBehaviour { public float Y; public float speedY; // Start is called before the first frame update private void Awake() { } void Start() { } // Update is called once per frame void Update() { } private void OnEnable() { //Debug.Log("´ò¿ªÁË"+this.name); //this.transform.DORestart(); transform.DOMoveY(Y,speedY).From(true); } }