/* * @author Valentin Simonov / http://va.lent.in/ */ using TouchScript.Pointers; namespace TouchScript.Layers { /// /// A delegate which can be set to and control what this layer can or can not do. /// /// public interface ILayerDelegate { /// /// Returns whether a layer should receive the pointer. /// /// The layer. /// The pointer. /// true if it should; false otherwise. bool ShouldReceivePointer(TouchLayer layer, IPointer pointer); } }