/*
* @author Valentin Simonov / http://va.lent.in/
*/
using TouchScript.Pointers;
namespace TouchScript.Layers
{
///
/// A delegate which can be set to and control what this layer can or can not do.
///
///
public interface ILayerDelegate
{
///
/// Returns whether a layer should receive the pointer.
///
/// The layer.
/// The pointer.
/// true if it should; false otherwise.
bool ShouldReceivePointer(TouchLayer layer, IPointer pointer);
}
}