/*
* @author Valentin Simonov / http://va.lent.in/
*/
using UnityEngine;
namespace TouchScript.InputSources
{
///
/// An object which changes pointer coordinates coming from an input source.
///
///
/// If your input device is not fully aligned with display device you can use a remapper to carefully retarget pointer positions to "calibrate" input with image.
///
public interface ICoordinatesRemapper
{
///
/// Remaps pointer input.
///
/// Original coordinates.
/// Changed coordinates.
Vector2 Remap(Vector2 input);
}
}