%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1723810235303300} m_IsPrefabParent: 1 --- !u!1 &1723810235303300 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4587602474649486} - component: {fileID: 33699283477361520} - component: {fileID: 23136522374025466} - component: {fileID: 114451894822869470} - component: {fileID: 135508365643771480} - component: {fileID: 114826848715069466} - component: {fileID: 114536039364076494} - component: {fileID: 114380460329550602} - component: {fileID: 114610899262215960} - component: {fileID: 54030889479251752} m_Layer: 0 m_Name: Planet 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4587602474649486 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_LocalRotation: {x: -0.00000008940697, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 5, y: 5, z: 5} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23136522374025466 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 148079725ce574b75ae65e81f6be1567, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33699283477361520 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &54030889479251752 Rigidbody: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114380460329550602 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c6be551879cd14d739b0188844ef2c60, type: 3} m_Name: m_EditorClassIdentifier: debugMode: 0 OnStateChange: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null generalProps: 0 limitsProps: 0 advancedProps: 0 minPointers: 0 maxPointers: 0 combinePointers: 0 combinePointersInterval: 0.3 useSendMessage: 0 sendStateChangeMessages: 0 sendMessageTarget: {fileID: 0} useUnityEvents: 0 sendStateChangeEvents: 0 requireGestureToFail: {fileID: 0} friendlyGestures: [] OnPress: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null ignoreChildren: 0 --- !u!114 &114451894822869470 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 11cabe64e6b9945c88b060d042861428, type: 3} m_Name: m_EditorClassIdentifier: Speed: 100 RotationSpeed: 30 FallSpeed: 0.01 --- !u!114 &114536039364076494 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 978a486d8ecf8437cbb87e8534908895, type: 3} m_Name: m_EditorClassIdentifier: enableSmoothing: 0 smoothingFactor: 0.0001 positionThreshold: 0.0001 rotationThreshold: 0.01 scaleThreshold: 0.0001 allowChangingFromOutside: 0 --- !u!114 &114610899262215960 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 141e75b9b7edb42df80a22a14f03ae4b, type: 3} m_Name: m_EditorClassIdentifier: debugMode: 0 OnStateChange: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null generalProps: 0 limitsProps: 0 advancedProps: 0 minPointers: 0 maxPointers: 0 combinePointers: 0 combinePointersInterval: 0.3 useSendMessage: 0 sendStateChangeMessages: 0 sendMessageTarget: {fileID: 0} useUnityEvents: 0 sendStateChangeEvents: 0 requireGestureToFail: {fileID: 0} friendlyGestures: [] OnRelease: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null ignoreChildren: 0 --- !u!114 &114826848715069466 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 11ea9930ecb674732bee27116520fad8, type: 3} m_Name: m_EditorClassIdentifier: debugMode: 0 OnStateChange: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null generalProps: 0 limitsProps: 0 advancedProps: 0 minPointers: 0 maxPointers: 0 combinePointers: 0 combinePointersInterval: 0.3 useSendMessage: 0 sendStateChangeMessages: 0 sendMessageTarget: {fileID: 0} useUnityEvents: 0 sendStateChangeEvents: 0 requireGestureToFail: {fileID: 0} friendlyGestures: [] OnTransformStart: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null OnTransform: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null OnTransformComplete: m_PersistentCalls: m_Calls: [] m_TypeName: TouchScript.Gestures.Gesture+GestureEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type: 1 screenTransformThreshold: 0.1 minScreenPointsDistance: 0.5 projectionProps: 0 projection: 1 projectionPlaneNormal: {x: 0, y: 0, z: 1} --- !u!135 &135508365643771480 SphereCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1723810235303300} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: -0.00000071525574, z: -0.00000023841858}